Work With Us
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Are you a board game designer? Do you have a game that isn’t published, but should be? Then you’re someone we’re looking to work with.
Between June 1, 2026 - December 31, 2026 our program, services and prices are as follows:
What is the Agency Services Program and what does it cost?
Once in the Agency Services Program, we work actively to find a publisher for you. We present the physical catalog and the individual games directly to industry publishers. You and your game will be professionally represented at US and International game conventions, and we’ll submit your game to publishers around the world. If a publisher is interested in your game, we’ll set up the pitch meeting for you. We can even help with contract negotiation.
Once you sign a contract with a publisher, we receive a $70 contingency fee. We also have a 1% royalty on games that exceed $30,000 in revenue. But if you end up finding a publisher without us, then you pay nothing.
Our compensation structure is virtually risk free to the designer and encourages us to find you the right publisher, not just any publisher.
Joining the Agency Services Program
First create a Prototype Plaza account, which is a free to use platform to house your prototype information. The let us know if you’d like us to review your game by emailing us at admin@omnibusgaming.com We’ll review your Prototype Plaza information to ensure it meets our “publish ready” quality control standards. Then if your game is accepted, we will enroll you into the program for one year.
There’s absolutely no obligation to use the Agency Services Program if you just want to be a part of Prototype Plaza.
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Do you have a creative idea for a board or card game but don’t know how to sell it? Omnibus Gaming submits your game prototypes to publishing companies on your behalf. Let us do the work so you can get back to creating.
What we need from you:
Create an account at Prototype Plaza and add your game there. Once you’re ready for us to review, email us at admin@omnibusgaming.org.We will follow-up with you from there.
A high degree of professionalism is required - please review our Code of Conduct and Terms and Conditions below. A breach will result in automatic expulsion from Omnibus Gaming.
Prior to us playing your game with you, applications are reviewed from a combination of Prototype Plaza material quality, designer market recognition, game type need, and additional value adds, such as existing art and game contest accolades.
Take your next game from concept to contract—with Omnibus Gaming.
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Currently, we welcome all game types. But if your idea fits one or more of these categories, we’d really love to see it!
Engine-Building / Tableau Games
What we’re looking for:
Games where players gradually build up a system that becomes more powerful or efficient as the game progresses.Key qualities:
Strategic decision-making, satisfying combos, and a sense of progression—all within a playtime of about an hour and a half or less.Push-Your-Luck Games
What we’re looking for:
Games that revolve around risk and reward, where players decide how far to push their chances.Key qualities:
Tension, excitement, and quick gameplay loops. Easy to learn, fast to reset, and full of dramatic moments.Party Games WITHOUT a Voting Mechanic
What we’re looking for:
Fun Party games for 2+ people but without a voting mechanic element. The ideal game will have components that are unique, special or otherwise fun and that will make people think “Oh I know that game” the next time they see it.Key qualities:
Portable, affordable, fast to teach (ideally within a few minutes), and highly replayable. These are the kinds of games people reach for again and again.Single Card Games
What we’re looking for:
Complete card-based games that don’t rely on expansions or collectible elements.Key qualities:
Portable, affordable, fast to teach (ideally within a few minutes), and highly replayable. These are the kinds of games people reach for again and again.Dice Games
What we’re looking for:
We’re looking to round out our catalog with a few more clever dice games. The dice can be a standard D6, other types of standard dice, or bespoke.Key qualities:
There needs to be something special about this dice game that removes or embraces the randomness that dice bring. That could be through dice mitigation strategies for a more thinky euro feel, or a whimsical Magical Athlete type “friend-slop” randomness. However, a stale roll and move or Yahtzee like variant are not what we are looking for. The game must bring decision-making or a jubilant embrace of randomness.Family Plus Euro Style Games
What we’re looking for:
Games that strike a balance between accessibility and meaningful strategy, suitable for a wide range of players.Key qualities:
Clear iconography, minimal reading, quick turns, and engaging decisions without overwhelming complexity.Themed Games
What we’re looking for:
Games where the theme and gameplay work together to create a specific feeling—whether that’s relaxing, comforting, or reflective.Key qualities:
Strong atmosphere, thoughtful design, and an emphasis on emotional connection. These games should feel inviting and immersive.
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Broad Standard of Conduct - The designer will uphold a standard of conduct that mirrors code of conduct requirements found in similar industries, including the International Game Developers Association. In the event of a breach of conduct, at Omnibus’s discretion, the Designer may be subject to removal from the current catalog issue, removed from the Omnibus website, and/or precluded from joining future catalog issues.
Terms and Conditions - The designer will provide requested information in a timely manner, and will attend all pitch meetings that are scheduled and arranged by Omnibus. Any failure to do so, may result in removal from the current catalog issue, and will result in being precluded from joining future catalog issues.
Game Standards - Each designer agrees and believes that the game or games they are submitting to Omnibus for the catalog meets their own personal standard of “a game that I believe should be published but for reasons I don’t understand somehow isn’t.”
Basic Agent Relationship, and Organic Publisher Contacts:
Basic Agent Relationship - While the Designer’s game remains in the Catalog, the Designer will allow Omnibus to serve as the game’s primary representative. Omnibus will gain the ability to inform publishers about the game, submit pitch materials, set up pitch meetings, and act as the game and designer’s representative.
Continued Communication - If post-pitch meeting conversations ensue, the designer will assume negotiation responsibilities. To ensure transparency around closing with Omnibus, the designer will provide reasonable outreach to make Omnibus aware of publisher/designer progress up to the point of a contract signing.
Organic Sales - If the designer is approached by a publisher during the catalog duration or within 3 months from the end date of their catalog participation, this results in a signed game, and the designer has reason to believe Omnibus helped the signing occur, then the designer will owe payment to Omnibus.
Catalog Control - The catalog and its contents are controlled by Omnibus. In the event that the materials provided in the above two sections (Developer Requirements and Game Requirements) do not conform with the Omnibus design layouts, theme, standard, or overall appearance, then Omnibus will have the ability to modify the material as necessary. Any modifications will be sent to the designer prior to publication, at which point the designer may provide further edits for Omnibus consideration or withdraw from being included in the next issue of the catalog. Any withdrawal must be clearly made via email.
Co-Designers - The form only needs to be signed and acknowledged by one of a game design group co-designers. But the designer signing this arrangement by virtue of signing below, represents to Omnibus that they have the authority to do so on behalf of all the co-designers. How compensation is paid from the design group to Omnibus is up to the design group.
Compensation to Omnibus - The compensation arrangment for all games submitted to Omnibus before January 1, 2027 is as follows:
To be in the online catalog and have a designer page on the Omnibus Gaming website - $30/game payable prior to being added to the website.
To be in the Agency Services Program - $70/game payable only if the designer elects to participate in this program, the designers has already paid the $30/game needed to be on the website, and has gone through the Omnibus Gaming Quality Control selection process.
Any game that is enrolled in the Agency Services Program, that finds a publisher due to being in the Agency Services Program and that has a game published will owe Omnibus gaming %1 of all royalties after the first $30,000 in publisher revenue.
Submit your game idea to the Omnibus Gaming catalog
If you know you would like to submit a game for our Agency Services Program, we request you create an account at our partner website, Prototype Plaza, and then once you’ve created a full page for your game, let us know by sending us an email at Admin@Omnibusgaming.com. Please ensure your materials are polished and publisher-ready!
However, if you would prefer to bypass a Prototype Plaza submission then you can use this form to submit your game idea to the Omnibus Gaming catalog. But be aware that if you are accepted into the Agency Services Program, then we will likely require a Prototype Plaza game page, so we can link to it for our digital catalog.
While Omnibus Gaming is actively looking for new designers to fill out our catalog, participation is not automatic. We reserve the right to refuse or terminate service to participants with or without cause.

