Work With Us
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Are you a board game designer? Do you have a game that isn’t published, but should be? Then you’re someone we’re looking to work with.
Between June 1, 2026 - December 31, 2026 our program, services and prices are as follows:
Joining the Digital Catalog
Add your game to our digital catalog of talented designers and standout games for only $30/game. House your prototype and designer information here, where publishers can see it. With multiple publishers signed up to receive catalog updates, this is the best place on the internet to market your prototype. Your game will stay on the website for 1-year.
Joining the Agency Services Program
If you’d like to go further with us, you can utilize our Agency Services Program and have your prototype be in our physical catalog. We can review your game to ensure it meets our “publish ready” quality control standards. Then if your game is accepted, we will enroll you into the program for one year.
The Agency Services Program is an additional $70/game contingency fee, so it is payable only once your game is signed with a publisher into the program.
There’s absolutely no obligation to use the Agency Services Program if you just want to be a part of the Digital Catalog.
What is the Agency Services Program?
Once in the Agency Services Program, we work actively to find a publisher for you. We present the physical catalog and the individual games directly to industry publishers. You and your game will be professionally represented at US and International game conventions, and we’ll submit your game to publishers around the world. If a publisher is interested in your game, we’ll set up the pitch meeting for you. We can even help with contract negotiation.
Once you sign a contract with a publisher, we only take a 1% royalty on games that exceed $30,000 in revenue. This applies only to games in the Agency Services Program. It ensures that we only receive additional compensation on games that are market stand-outs and that we actively worked for.
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Do you have a creative idea for a board or card game but don’t know how to sell it? Omnibus Gaming submits your game prototypes to publishing companies on your behalf. Let us do the work so you can get back to creating.
What we need from you:
We welcome all game types.
Submit your game using the form below, and let us know if you want to only be in the digital catalog or if you’d like to be considered for the Agency Services Program. We will follow-up with you from there.
A high degree of professionalism is required - please review our Code of Conduct and Terms and Conditions below. A breach will result in automatic expulsion from Omnibus Gaming.
Take your next game from concept to contract—with Omnibus Gaming.
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Currently, we welcome all game types. But if your idea fits one or more of these categories, we’d really love to see it!
Engine-Building / Tableau Games
What we’re looking for:
Games where players gradually build up a system that becomes more powerful or efficient as the game progresses.Key qualities:
Strategic decision-making, satisfying combos, and a sense of progression—all within a playtime of about an hour and a half or less.Push-Your-Luck Games
What we’re looking for:
Games that revolve around risk and reward, where players decide how far to push their chances.Key qualities:
Tension, excitement, and quick gameplay loops. Easy to learn, fast to reset, and full of dramatic moments.Pattern & Puzzle Games
What we’re looking for:
Games focused on spatial reasoning, placement, and optimizing patterns or layouts.Key qualities:
Simple rules paired with deeper strategy. Visually appealing end states are a big plus, along with gameplay that feels satisfying to complete.Single Card Games
What we’re looking for:
Complete card-based games that don’t rely on expansions or collectible elements.Key qualities:
Portable, affordable, fast to teach (ideally within a few minutes), and highly replayable. These are the kinds of games people reach for again and again.Expandable Card Games
What we’re looking for:
Card-driven games built around a solid core system that can grow over time through planned expansions.Key qualities:
Flexible design, replayability, and room for new content like characters, factions, or scenarios. Expansions should add variety without making the game feel overly complex.Family Euro Style Games
What we’re looking for:
Games that strike a balance between accessibility and meaningful strategy, suitable for a wide range of players.Key qualities:
Clear iconography, minimal reading, quick turns, and engaging decisions without overwhelming complexity.Themed Games
What we’re looking for:
Games where the theme and gameplay work together to create a specific feeling—whether that’s relaxing, comforting, or reflective.Key qualities:
Strong atmosphere, thoughtful design, and an emphasis on emotional connection. These games should feel inviting and immersive.
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Broad Standard of Conduct - The designer will uphold a standard of conduct that mirrors code of conduct requirements found in similar industries, including the International Game Developers Association. In the event of a breach of conduct, at Omnibus’s discretion, the Designer may be subject to removal from the current catalog issue, removed from the Omnibus website, and/or precluded from joining future catalog issues.
Terms and Conditions - The designer will provide requested information in a timely manner, and will attend all pitch meetings that are scheduled and arranged by Omnibus. Any failure to do so, may result in removal from the current catalog issue, and will result in being precluded from joining future catalog issues.
Game Standards - Each designer agrees and believes that the game or games they are submitting to Omnibus for the catalog meets their own personal standard of “a game that I believe should be published but for reasons I don’t understand somehow isn’t.”
Basic Agent Relationship, and Organic Publisher Contacts:
Basic Agent Relationship - While the Designer’s game remains in the Catalog, the Designer will allow Omnibus to serve as the game’s primary representative. Omnibus will gain the ability to inform publishers about the game, submit pitch materials, set up pitch meetings, and act as the game and designer’s representative.
Continued Communication - If post-pitch meeting conversations ensue, the designer will assume negotiation responsibilities. To ensure transparency around closing with Omnibus, the designer will provide reasonable outreach to make Omnibus aware of publisher/designer progress up to the point of a contract signing.
Organic Sales - If the designer is approached by a publisher during the catalog duration or within 3 months from the end date of their catalog participation, this results in a signed game, and the designer has reason to believe Omnibus helped the signing occur, then the designer will owe payment to Omnibus.
Catalog Control - The catalog and its contents are controlled by Omnibus. In the event that the materials provided in the above two sections (Developer Requirements and Game Requirements) do not conform with the Omnibus design layouts, theme, standard, or overall appearance, then Omnibus will have the ability to modify the material as necessary. Any modifications will be sent to the designer prior to publication, at which point the designer may provide further edits for Omnibus consideration or withdraw from being included in the next issue of the catalog. Any withdrawal must be clearly made via email.
Co-Designers - The form only needs to be signed and acknowledged by one of a game design group co-designers. But the designer signing this arrangement by virtue of signing below, represents to Omnibus that they have the authority to do so on behalf of all the co-designers. How compensation is paid from the design group to Omnibus is up to the design group.
Compensation to Omnibus - The compensation arrangment for all games submitted to Omnibus before January 1, 2027 is as follows:
To be in the online catalog and have a designer page on the Omnibus Gaming website - $30/game payable prior to being added to the website.
To be in the Agency Services Program - $70/game payable only if the designer elects to participate in this program, the designers has already paid the $30/game needed to be on the website, and has gone through the Omnibus Gaming Quality Control selection process.
Any game that is enrolled in the Agency Services Program, that finds a publisher due to being in the Agency Services Program and that has a game published will owe Omnibus gaming %1 of all royalties after the first $30,000 in publisher revenue.
Submit your game idea to the Omnibus Gaming catalog
Use this form to submit your game idea to the Omnibus Gaming catalog.
The information you enter below will be used on our website, in the Omnibus Gaming catalog, and sent directly to publishers on your behalf. Please ensure your materials are polished and publisher-ready!
If you have any issues uploading your materials, please email them to Admin@Omnibusgaming.com with the name of your game submission. Please submit one game idea at a time.
While Omnibus Gaming is actively looking for new designers to fill out our catalog, participation is not automatic. We reserve the right to refuse service to participants with or without cause.

